Guilherme Alexandre's profile

Spaceship Concept Design - G0290


Spaceship Concept - G0290 
Softwares: 3ds Max - Substance 3D Painter - RizomUV - Corona Renderer - Gaea Quadspinner - Photoshop 

Personal project, I wanted to create a spaceship and environments for a conceptual sci-fi scene. I designed, modeled, textured the spaceship and created the environments.
The Spaceship and buildings were modeled in 3ds max and textured in substance painter. For the environments I used Gaea to create the terrains and mountains.

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Thank you!

Spaceship Concept Design - G0290
Published:

Spaceship Concept Design - G0290

Published: